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Articles Published Processes
11/27/2025 9:20:17 AM | Browse: 45 | Download: 54
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Received |
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2025-06-12 03:59 |
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Peer-Review Started |
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2025-06-12 03:59 |
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First Decision by Editorial Office Director |
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2025-07-04 06:50 |
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Return for Revision |
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2025-07-04 06:50 |
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Revised |
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2025-07-07 10:29 |
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Publication Fee Transferred |
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Second Decision by Editor |
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2025-10-08 09:58 |
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Second Decision by Editor-in-Chief |
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Final Decision by Editorial Office Director |
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2025-10-15 11:46 |
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Articles in Press |
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2025-10-15 11:46 |
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Edit the Manuscript by Language Editor |
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Typeset the Manuscript |
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2025-11-17 16:05 |
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Publish the Manuscript Online |
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2025-11-27 09:20 |
| ISSN |
2220-3206 (online) |
| Open Access |
This article is an open-access article that was selected by an in-house editor and fully peer-reviewed by external reviewers. It is distributed in accordance with the Creative Commons Attribution NonCommercial (CC BY-NC 4.0) license, which permits others to distribute, remix, adapt, build upon this work non-commercially, and license their derivative works on different terms, provided the original work is properly cited and the use is non-commercial. See: http://creativecommons.org/Licenses/by-nc/4.0/ |
| Copyright |
© The Author(s) 2025. Published by Baishideng Publishing Group Inc. All rights reserved. |
| Article Reprints |
For details, please visit: http://www.wjgnet.com/bpg/gerinfo/247
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| Permissions |
For details, please visit: http://www.wjgnet.com/bpg/gerinfo/207
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| Publisher |
Baishideng Publishing Group Inc, 7041 Koll Center Parkway, Suite 160, Pleasanton, CA 94566, USA |
| Website |
http://www.wjgnet.com |
| Category |
Psychiatry |
| Manuscript Type |
Systematic Reviews |
| Article Title |
Impact of video game addiction on social interaction: An observational review examining loneliness, social anxiety, and social activity
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| Manuscript Source |
Invited Manuscript |
| All Author List |
Haewon Byeon |
| ORCID |
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| Funding Agency and Grant Number |
| Funding Agency |
Grant Number |
| Basic Science Research Program through the National Research Foundation of Korea funded by the Ministry of Education |
No. NRF- RS-2023-00237287 |
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| Corresponding Author |
Haewon Byeon, Associate Professor, Director, PhD, Worker’s Care and Digital Health Lab, Department of Future Technology, Korea University of Technology and Educatio, KUTE Main Campus: 1600 Chungjeol-ro, Cheonan 31253, South Korea. bhwpuma@naver.com |
| Key Words |
Social activity; Social anxiety; Loneliness; Social interaction; Internet gaming disorder; Video game addiction |
| Core Tip |
This review of observational studies (2000-2025) reveals a significant association between internet gaming disorder and decreased real-life social interaction. Addicted gamers experience more loneliness, social anxiety, and reduced social support. While online socializing increases, it doesn’t replace the benefits of face-to-face relationships. The findings suggest that excessive gaming often leads to social withdrawal and poorer quality social connections, highlighting the importance of addressing gaming addiction to improve individuals’ social well-being. |
| Publish Date |
2025-11-27 09:20 |
| Citation |
Byeon H. Impact of video game addiction on social interaction: An observational review examining loneliness, social anxiety, and social activity. World J Psychiatry 2025; 15(12): 110653 |
| URL |
https://www.wjgnet.com/2220-3206/full/v15/i12/110653.htm |
| DOI |
https://dx.doi.org/10.5498/wjp.v15.i12.110653 |
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